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The list includes the total estimated revenue figure and the revenue breakdown. Estimates are based on combined revenue from different media and merchandise, based on publicly available data.
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List[edit]
Dragon Ball Perfect Edition Finale Alternativo Fc Results
Franchise | Year of inception | Total revenue (USD) | Revenue breakdown (est.) | Original media | Creator(s) | Owner(s) |
---|---|---|---|---|---|---|
Pokémon | 1996 | est. $95 billion |
| Video game | Satoshi Tajiri Ken Sugimori | Nintendo(trademark) The Pokémon Company (Nintendo, Game Freak, Creatures)(copyright) |
Hello Kitty | 1974 | est. $80 billion |
| Cartooncharacter[37] | Yuko Shimizu Shintaro Tsuji | Sanrio |
Winnie the Pooh | 1924 | est. $75 billion |
| Book[58] | A. A. Milne E. H. Shepard | The Walt Disney Company |
Mickey Mouse & Friends | 1928 | est. $70 billion |
| Animated cartoon | Walt Disney Ub Iwerks | The Walt Disney Company |
Star Wars | 1977 | est. $65 billion |
| Film | George Lucas | Lucasfilm (The Walt Disney Company) |
Anpanman | 1973 | est. $60 billion |
| Manga | Takashi Yanase | Froebel-kan |
Disney Princess | 2000 | est. $45 billion |
| Animated series | Andy Mooney | The Walt Disney Company |
Jump | 1968 | est. $40 billion[x] |
| Manga | Shueisha | Shueisha(Hitotsubashi Group) (manga) Bandai Namco(games) |
Mario | 1981 | est. $36 billion |
| Video game | Shigeru Miyamoto | Nintendo |
Marvel Cinematic Universe | 2008 | est. $34 billion |
| Film | Marvel Studios | Walt Disney Studios (The Walt Disney Company) (franchise) Sony(Spider-Man films) |
Wizarding World | 1997 | est. $31 billion |
| Novel | J. K. Rowling | J. K. Rowling(books) Warner Bros.(AT&T)(films) |
Spider-Man | 1962 | est. $28 billion |
| Comic book | Stan Lee Steve Ditko | Marvel Entertainment (The Walt Disney Company)(franchise) Sony(films) |
Gundam | 1979 | est. $26 billion |
| Anime | Yoshiyuki Tomino | Sunrise (Bandai Namco Holdings) |
Batman | 1939 | est. $25 billion |
| Comic book | Bob Kane Bill Finger | DC Entertainment (AT&T) |
Dragon Ball | 1984 | est. $24.3 billion |
| Manga | Akira Toriyama | Akira Toriyama (Bird Studio) Shueisha (Hitotsubashi Group)(manga) Toei Animation(anime) Bandai Namco(games) |
Barbie | 1987 | est. $24 billion[bz] |
| Animated film | Ruth Handler | Mattel |
Fist of the North Star | 1983 | est. $22 billion |
| Manga | Buronson Tetsuo Hara | Buronson Tetsuo Hara Shueisha (Hitotsubashi Group)(manga) Toei Animation (anime) Sega Sammy Holdings (games/pachinko) |
Cars | 2006 | est. $21.8 billion |
| Animated film | John Lasseter | The Walt Disney Company |
One Piece | 1997 | est. $21 billion |
| Manga | Eiichiro Oda | Eiichiro Oda Shueisha (Hitotsubashi Group) (manga) Toei Animation (anime) Bandai Namco (games) |
Toy Story | 1995 | est. $20.4 billion |
| Animated film | Pixar | The Walt Disney Company |
Middle-earth | 1937 | $19.9 billion[co] |
| Novel | J. R. R. Tolkien | Tolkien Estate(books) Warner Bros. (AT&T)(films) |
James Bond | 1953 | est. $19.9 billion[cp] |
| Novel | Ian Fleming | Metro-Goldwyn-Mayer |
Yu-Gi-Oh! | 1996 | est. $19.8 billion |
| Manga | Kazuki Takahashi | Kazuki Takahashi Shueisha (Hitotsubashi Group) (manga) Konami (games and card game) |
Peanuts | 1950 | est. $17.4 billion |
| Comic strip | Charles M. Schulz | Sony Music Entertainment Japan(Sony Corporation) DHX Media |
Transformers | 1984 | est. $17.2 billion |
| Animated series | Takara Hasbro Nobuyuki Okude | Hasbro Takara Tomy |
Call of Duty | 2003 | est. $17 billion |
| Video game | Infinity Ward | Activision (Activision Blizzard) |
Neon Genesis Evangelion | 1994 | est. $16.3 billion |
| Anime | Hideaki Anno Gainax Tatsunoko Production | Khara[de][279][280] |
KochiKame | 1976 | est. $16.3 billion |
| Manga | Osamu Akimoto | Osamu Akimoto Shueisha (Hitotsubashi Group) (manga) |
Super Sentai / Power Rangers | 1975 | est. $16.2 billion |
| Television series | Shotaro Ishinomori Haim Saban Shuki Levy | Toei Company Hasbro |
Dora the Explorer | 2000 | est. $15.7 billion |
| Animated series | Chris Gifford Valerie Walsh Eric Weiner | Nickelodeon (National Amusements) |
The Simpsons | 1989 | est. $15.3 billion[dj] |
| Animated series | Matt Groening | 20th Century Fox (The Walt Disney Company) |
Pac-Man | 1980 | est. $15.1 billion |
| Video game | Toru Iwatani Namco | Bandai Namco Entertainment (Bandai Namco Holdings) |
The Lion King | 1994 | est. $14.9 billion |
| Animated film | Roger Allers Rob Minkoff | The Walt Disney Company |
Wii series | 2006 | est. $14.8 billion |
| Video game | Nintendo EAD | Nintendo |
Sailor Moon | 1991 | est. $14.3 billion |
| Manga | Naoko Takeuchi | Naoko Takeuchi Kodansha (manga) Toei Animation (anime) |
Looney Tunes | 1930 | est. $14.2 billion |
| Animated cartoon | Warner Bros. | Warner Bros. (AT&T) |
SpongeBob SquarePants | 1999 | est. $14.1 billion |
| Animated series | Stephen Hillenburg | Nickelodeon (National Amusements) |
Space Invaders | 1978 | est. $13.9 billion |
| Video game | Tomohiro Nishikado | Taito (Square Enix) |
Avengers | 1963 | est. $13.4 billion |
| Comic book | Stan Lee Jack Kirby | Marvel Entertainment (The Walt Disney Company) |
Teenage Mutant Ninja Turtles | 1984 | est. $12.7 billion |
| Comic book | Kevin Eastman Peter Laird | National Amusements |
Dragon Quest | 1986 | est. $12.4 billion |
| Video game | Yuji Horii Koichi Nakamura Akira Toriyama | Square Enix Akira Toriyama (Bird Studio) Yujii Horii (Armor Project) Kochi Sugiyama (Sugiyama Kobo) |
Final Fantasy | 1987 | est. $11.9 billion |
| Video game | Hironobu Sakaguchi Hiromichi Tanaka Nasir Gebelli | Square Enix |
Dungeon Fighter Online | 2005 | est. $11.8 billion |
| Video game | Neople | Nexon Tencent |
Ultraman | 1966 | est. $11.6 billion |
| Television series | Eiji Tsuburaya | Tsuburaya Productions (Bandai Namco Holdings) |
Street Fighter | 1987 | est. $11.5 billion |
| Video game | Takashi Nishiyama Hiroshi Matsumoto | Capcom |
Frozen | 2013 | est. $11.3 billion |
| Animated film | Chris Buck Jennifer Lee | The Walt Disney Company |
Superman | 1938 | est. $11.1 billion |
| Comic book | Jerry Siegel Joe Shuster | DC Entertainment (AT&T) |
Warcraft | 1994 | est. $11.1 billion |
| Video game | Allen Adham Frank Pearce Michael Morhaime | Blizzard Entertainment (Activision Blizzard) |
CrossFire | 2007 | est. $10.6 billion |
| Video game | Smilegate | Smilegate Tencent |
Star Trek | 1966 | est. $10.6 billion[ey] |
| Television series | Gene Roddenberry | CBS Corporation Paramount Pictures (National Amusements) |
Naruto | 1999 | est. $10.1 billion |
| Manga | Masashi Kishimoto | Masashi Kishimoto Shueisha (Hitotsubashi Group) (manga) Pierrot (anime) Bandai Namco (games) |
JoJo's Bizarre Adventure | 1987 | est. $9.8 billion |
| Manga | Hirohiko Araki | Hirohiko Araki Shueisha (Hitotsubashi Group) (manga) Bandai Namco (games) |
Grand Theft Auto | 1997 | est. $9.39 billion |
| Video game | David Jones Mike Dailly | Rockstar Games (Take-Two Interactive) |
Angry Birds | 2009 | est. $8.78 billion |
| Video game | Jaakko Iisalo | Rovio |
Thomas & Friends | 1946 | est. $8.75 billion |
| Book | Wilbert Awdry Christopher Awdry | Egmont Group Mattel |
Sesame Street / The Muppets | 1955 | est. $8.49 billion |
| Television series | Jim Henson Joan Ganz Cooney Lloyd Morrisett | The Muppets Studio (The Walt Disney Company) Sesame Workshop |
League of Legends | 2009 | est. $8.398 billion |
| Video game | Riot Games | Tencent |
Despicable Me / Minions | 2010 | est. $8.36 billion |
| Animated film | Sergio Pablos | Illumination Entertainment Universal Pictures (Comcast) |
Jurassic Park | 1990 | est. $8.19 billion |
| Novel | Michael Crichton | Alfred A. Knopf(novel) Universal Pictures(Comcast)(film) |
Pirates of the Caribbean | 1967 | est. $7.91 billion |
| Theme park attraction | The Walt Disney Company | The Walt Disney Company |
Ben 10 | 2005 | est. $7.85 billion |
| Animated series | Man of Action Studios | Cartoon Network(AT&T) |
X-Men | 1963 | est. $7.78 billion |
| Comic book | Stan Lee Jack Kirby | Marvel Entertainment (The Walt Disney Company) |
Pretty Cure / Glitter Force | 2004 | est. $7.53 billion |
| Anime | Izumi Todo Toei Animation | Toei Company Asahi Broadcasting Corporation Asatsu-DK |
Doraemon | 1969 | est. $7.29 billion |
| Manga | Fujiko F. Fujio | Fujiko F. Fujio Shogakukan (Hitotsubashi Group) (manga) |
Monster Strike | 2013 | est. $7.25 billion |
| Video game | Yoshiki Okamoto | Mixi |
Sonic the Hedgehog | 1991 | est. $7.25 billion |
| Video game | Yuji Naka Naoto Ohshima Hirokazu Yasuhara | Sega (Sega Sammy Holdings) |
Bleach | 2001 | est. $7.24 billion |
| Manga | Tite Kubo | Tite Kubo Shueisha (Hitotsubashi Group) (manga) Pierrot (anime) |
Puzzle & Dragons | 2012 | est. $7.08 billion |
| Video game | GungHo Online | GungHo Online |
PAW Patrol | 2013 | est. $7 billion |
| Animated series | Keith Chapman | National Amusements |
Aladdin | 1992 | est. $6.85 billion |
| Animated film | Walt Disney Animation Hanna Diyab | The Walt Disney Company (franchise) Sega Sammy Holdings (games/pachinko) |
Westward Journey | 2001 | est. $6.52 billion |
| Video game | NetEase | NetEase |
Halo | 2001 | est. $6.5 billion |
| Video game | Bungie | Microsoft |
DC Extended Universe | 2013 | est. $6.48 billion |
| Film | DC Entertainment | DC Entertainment (AT&T) |
Twilight | 2005 | est. $6.39 billion |
| Novel | Stephenie Meyer | Little, Brown and Company Summit Entertainment |
Digimon | 1997 | est. $6.36 billion |
| Digital pet | Akiyoshi Hongo Toei Animation Bandai | Bandai Namco Holdings Toei Animation (anime) |
The Phantom of the Opera | 1986 | est. $6.22 billion |
| Musical theatre | Andrew Lloyd Webber | Andrew Lloyd Webber |
Tamagotchi | 1996 | est. $6.2 billion |
| Digital pet | Aki Maita Akihiro Yokoi Bandai | Bandai Namco Holdings |
Detective Conan / Case Closed | 1994 | est. $6.01 billion |
| Manga | Gosho Aoyama | Gosho Aoyama Shogakukan (Hitotsubashi Group) (manga) TMS Entertainment (Sega Sammy Holdings) |
Ice Age | 2002 | $6 billion[gu][475] |
| Animated film | Blue Sky Studios | 20th Century Fox (The Walt Disney Company) |
A Song of Ice and Fire / Game of Thrones | 1996 | est. $5.81 billion |
| Novel | George R. R. Martin | Random House WarnerMedia(AT&T) |
Minecraft | 2009 | est. $5.81 billion |
| Video game | Markus Persson | Microsoft Studios |
Shrek | 1990 | est. $5.74 billion |
| Novel | William Steig DreamWorks Animation | Universal Pictures (Comcast) |
Fast & Furious | 2001 | est. $5.61 billion |
| Film | Gary Scott Thompson | Universal Pictures (Comcast) |
Resident Evil | 1996 | est. $5.54 billion |
| Video game | Shinji Mikami Tokuro Fujiwara | Capcom |
Care Bears | 1981 | est. $5.05 billion |
| Greeting card | American Greetings | American Greetings |
Mortal Kombat | 1992 | $5 billion[hg][505] |
| Video game | Midway Games Chicago Ed Boon John Tobias | Warner Bros.(AT&T) |
Bob the Builder | 1998 | est. $5 billion |
| Animated series | Keith Chapman | DHX Media |
Candy Crush Saga | 2012 | est. $4.96 billion |
| Video game | King | King (Activision Blizzard) |
Slam Dunk | 1990 | est. $4.81 billion |
| Manga | Takehiko Inoue | Takehiko Inoue Shueisha (Hitotsubashi Group) |
Friends | 1994 | est. $4.8 billion |
| Television series | David Crane Marta Kauffman | Bright/Kauffman/Crane Productions Warner Bros.(AT&T) |
Beyblade | 1999 | est. $4.6 billion |
| Manga | Takao Aoki | Takao Aoki Shogakukan (Hitotsubashi Group) |
The Big Bang Theory | 2007 | est. $4.57 billion |
| Television series | Chuck Lorre Bill Prady | Warner Bros. (AT&T) |
Kumamon | 2010 | est. $4.53 billion |
| Cartoon | Kumamoto Prefecture | Kumamoto Prefecture |
Yo-kai Watch | 2013 | est. $4.37 billion |
| Video game | Level-5 | Level-5 |
Assassin's Creed | 2007 | est. $4.34 billion |
| Video game | Patrice Désilets Jade Raymond Corey May | Ubisoft |
Rurouni Kenshin / Samurai X | 1994 | est. $4.31 billion |
| Manga | Nobuhiro Watsuki | Nobuhiro Watsuki Shueisha (Hitotsubashi Group) |
My Little Pony | 1984 | est. $4.3 billion |
| Animated cartoon | Lauren Faust Bonnie Zacherle | Hasbro |
Hunter × Hunter | 1998 | est. $4.23 billion |
| Manga | Yoshihiro Togashi | Yoshihiro Togashi Shueisha (Hitotsubashi Group) |
Fate | 2004 | est. $4.06 billion |
| Visual novel | Type-Moon | Type-Moon(visual novel) Aniplex (Sony Music Entertainment Japan) (mobile game) |
The Hunger Games | 2008 | est. $4.05 billion[id] |
| Novel | Suzanne Collins | Scholastic Corporation Lionsgate |
Mission: Impossible | 1966 | $4 billion[ie][559] |
| Television series | Bruce Geller | Paramount Pictures (National Amusements) |
Strawberry Shortcake | 1979 | est. $4 billion |
| Greeting card | American Greetings | American Greetings |
Gran Turismo | 1997 | est. $4 billion |
| Video game | Kazunori Yamauchi Polyphony Digital | Sony |
See also[edit]
- List of best-selling comic series
- List of highest-grossing films
- List of highest-grossing video game franchises
Notes[edit]
- ^See The Pokémon Company § Licensed merchandise
- ^ abcdefghijklmnopqrstuvwxyzaaabacadaeafagSee List of highest-grossing video game franchises § List.
- ^Pokémon Trading Card Game – 27.2billion card sales up until March 2019,[1] $3.99 per 10-card pack[2][3] – $10.853 billion.
- ^See List of Pokémon films § Box office performance.
- ^ abcSee CoroCoro Comic § Circulation.
- ^Sales of CoroCoro Comicmanga magazine issues serializing Pocket Monsters and Pokémon Adventuresmanga series – ¥530 price[4]
- April 1996 to March 2018 – 281,421,695 copies[e] – ¥149,153,498,350 ($1,350,734,150)
- April 2017 to December 2018 – 15,700,002 copies[e] – ¥8,321,001,060 ($45,021,015)
- ^Pokémon mangatankobon volume sales in the United States up until 2000 – 7.25million copies,[5] $9.99 price[6] – $72.43 million.
- ^Pokémon manga sales revenue:
- Sales of CoroCoro Comicmanga magazine issues serializing Pokémon manga in Japan – $1.387 billion[f]
- Sales of Pokémon manga tankōbon volumes in the United States up until 2000 – $72.4 million[g]
- ^Pokemon anime home entertainment media sales:
- United States VHS and DVD sales of TV series in 2000 – 25million units,[7] average $24.98 price[8] – $625 million
- Pokémon: The First Movie United States VHS sales in 2000 – $58.8 million[9]
- Japan home video sales up until 2011 – average ¥3,144 price,[10] 3,963,169 units – ¥12,460,203,336 ($156,162,468)
- Up until April 2000 – 3.5million units[10]
- 2004–2011 – average 3,647 sales per volume,[11] 127volumes – 463,169 units
- 2004–2007 – 64volumes[12]
- 2007–2011 – 63volumes[13]
- Japan home entertainment media sales in 2017 – ¥1,744,502,029[14] ($15,798,214)
- Japan home entertainment media sales during January–June 2018 – ¥818,855,319[15] ($7,415,556)
- ^Hello Kitty merchandise retail sales:
- As of 1990 – $448 million[16]
- 1994 – $1.2 billion[17]
- Japan sales during 1996–2002, 2004–2008 and 2012 – ¥2,887.58 billion ($36.19 billion)
- 1996–1999 – ¥1,600 billion[18]
- 2000 – ¥360 billion[19]
- 2001–2002 – ¥302 billion[20]
- 2004–2007 – ¥440 billion[20]
- 2008 – ¥98.14 billion[21]
- 2012 – ¥87.44 billion[20]
- Overseas sales in 2002 – $1 billion[22]
- Global sales in 2003 and 2009 – $9.75 billion
- 2003 – $4.75 billion[23]
- 2009 – $5 billion[24]
- Global licensed merchandise sales during 2010–2011 – $8.2 billion
- 2010 – $4.1 billion[25]
- 2011 – $4.1 billion[26]
- US sales in 2012 – $1.08 billion[27]
- 2013 – $8 billion[28]
- 2014 – $6.5 billion[29]
- Licensed merchandise sales during 2015–2017 – $10.819 billion
- 2015 – $3.756 billion[30]
- 2016 – $4.4 billion[31]
- 2017 – $2.663 billion[32]
- ^ abSee Ribon § Circulation.
- ^Sales of Ribon manga magazine issues serializing Hello Kitty manga series – 4,663,328 copies, ¥390 price[33] – ¥1,818,697,920 ($22,793,557)
- Hello Kitty Doki (May 2007 to April 2008) – 4,333,328 copies[k]
- Hello Kitty Peace (June 2008) – 330,000 copies[k]
- ^Known music CD sales in Japan – ¥203,619,500[34][35][36] ($3 million)
- ^Winnie the Pooh retail sales:
- Up until 2010 – $56.859 billion
- $3 billion as of 1995.[38]$3.3 billion in 1998.[38]¥95.01 billion[20] ($834 million)[39] in 1999. $6 billion in 2000.[40]$5 billion in 2001.[41]$7 billion in 2002.[42]$5.6 billion in 2003.[43]$5.3 billion in 2004.[44]$6 billion in 2005.[45]$6.9 billion in 2006.[46]$1 billion in 2007.[47]¥65,629.56 million[21] ($635 million)[48] in 2008. ¥55,195 million[49] ($590 million)[50] in 2009. $5.7 billion in 2010.[51]
- 2011 – $1.09 billion in North America.[52]¥53.96 billion ($676 million) in Japan.[20]
- 2012 – $3.17 billion[53]
- 2013–2017 – $2.808 billion in 2013.[53]$2.732 billion in 2014.[54]$2.74 billion in 2015.[30]$2.791 billion in 2016. $1.649 billion in 2017.[32]
- Up until 2010 – $56.859 billion
- ^Mickey Mouse & Friends retail sales:
- As of 1990 – $448 million[16]
- 1999–2001 – ¥336.6 billion ($2.77 billion)[59]
- ¥131.03 billion in 1999.[20]¥120 billion in 2000.[60]¥85.58 billion in 2001.[20]
- 2002–2010 – $39.411 billion
- $4.7 billion in 2002.[61]$5.8 billion in 2003.[43]$5.3 billion in 2004.[44]$6 billion in 2005.[45]¥84.09 billion[20] ($723 million)[62] in 2006. $6 billion in 2007.[63]¥88,122.32 million[21] ($853 million)[48] in 2008. ¥96,827.8 million[49] ($1,035 million)[50] in 2009. $9 billion in 2010.[51]
- 2011 – $750 million in North America.[52]¥105.35 billion ($1.32 billion) in Japan.[20]
- 2012 – $4.122 billion[53]
- 2013–2017 – $4.568 billion in 2013.[53]$4.719 billion in 2014.[64]$4.262 billion in 2015. $4.247 billion in 2016.[30]$3.233 billion in 2017.[32]
- ^1991 VHS release of Fantasia earned $209 million in sales.[65]$71 million DVD sales since 2006.[66]
- ^[67][68][69][70][71]
- ^$32 billion up until 2014.[72] $2.842billion in 2015.[30] $3.049billion in 2016. $2.403 billion in 2017.[32]
- ^Star Wars home video revenue:
- VHS and digital sales – $1.816 billion[74]
- DVD sales – $6.032 billion
- $6 billion up until 2017.[75]$32 million since March 2018.[76]
- DVD rentals – $875 million[74]
- Blu-ray sales – $334 million[76]
- ^See Anpanman § Reception.
- ^ abcdefghijSee List of highest-grossing anime films § Highest-grossing anime film franchises and film series.
- ^¥2 billion[79] ($25.07 million).
- ^$300 million up until 2001.[80]$1 billion in 2002.[81]$1.3 billion in 2003.[80]$2 billion in 2004.[82]$3 billion in 2005.[81]$3.4 billion in 2006.[83]$4 billion in 2007.[84]$4 billion in 2008.[85]$3.7 billion in 2009.[86]$4.4 billion in 2010.[51]$1.6 billion in 2011.[52]$3 billion in 2012.[87]$2.885 billion in 2013.[53]$2.568 billion in 2014.[54]$2.635 billion in 2015.[30]$2.724 billion in 2016. $2.133 billion in 2017.[32]
- ^Only includes Jumpmanga comic revenue, including Jump manga magazine sales and related Jump Comicstankōbon manga volume sales. Does not include non-manga revenue, such as anime, film, game, pachinko or merchandise revenue of Shōnen Jump manga series (e.g. Dragon Ball, One Piece, Fist of the North Star, Naruto, etc.), with the exception of Shōnen Jump crossover video games.
- ^ abcdefghijklmSee Weekly Shōnen Jump § Circulation figures.
- ^See Weekly Young Jump § Circulation.
- ^See Monthly Shōnen Jump § Circulation
- ^ abSee Shonen Jump (magazine) § Circulation.
- ^ abcSee V Jump § Circulation
- ^Jump manga magazine sales:
- Weekly Shōnen Jump – $20.094 billion[y]
- Weekly Young Jump – $5.741 billion[z]
- Monthly Shōnen Jump – $571 million[aa]
- English Shonen Jump (January 2003 to April 2012) – 245,333 average weekly circulation,[90] 27,477,296 sales, $4.99 price[90][ab] – $137,111,707
- V Jump – $360.1 million[ac]
- ^ abOne Piece manga tankōbon volume sales:
- Japan – 383,770,897 copies,[ck]¥410 ($5.10) price[155] – $1,957,231,575
- Overseas – 75million copies,[213] $9.99 price[214] – $749.3 million
- ^ abDragon Ball tankōbon manga volume sales:
- Dragon Ball – $2,214,565,898
- Japan sales – 160million+ copies up until 2016[151] – ¥82,122,000,000 ($1,019,726,394)
- Tankōbon sales up until 2000 – 126million copies,[152]¥400 price[153][154] – ¥50,400 million ($632 million)
- Kanzenban sales during 2002–2012 – 30.63million copies,[155][152]¥933 price[156][157] – ¥28,577,790,000 ($358,162,552)
- Kanzenban sales during 2013–2014 – 2.87million copies,[158][155]¥933 price[156][157] – ¥2,677,710,000 ($25,274,581)
- Kanzenban sales during 2015–2016 – 500,000 copies,[151][158]¥933 price[156][157] – ¥466,500,000 ($4,289,261)
- Overseas sales – 119,603,554+ copies sold overseas,[br] $9.99 price[159] – $1,194,839,504
- Japan sales – 160million+ copies up until 2016[151] – ¥82,122,000,000 ($1,019,726,394)
- Dragon Ball Super (Japan sales) – 2,179,528 copies,[bs]¥400 price[160][161] – ¥871,811,200 ($7,925,552)
- Dragon Ball – $2,214,565,898
- ^ abNaruto manga tankōbon volume sales:
- Naruto – $1,633.4 million
- Japan – 140million copies,[395]¥390 price[396] – ¥54,600 million ($684.3 million)
- Overseas – 95million copies,[395] $9.99 price[397] – $949.1 million
- Boruto: Naruto Next Generations – 1million+ copies,[398]¥400 price[399] – ¥400 million ($4 million)
- Naruto – $1,633.4 million
- ^ abFist of the North Star manga tankōbon volume sales – 100million copies[188][189]
- Japan – 60million tankōbon copies,[93] at average ¥800 price,[190][191] grossed approximately ¥48,000 million ($602 million).
- Overseas – 40million graphic novel copies,[192] at average $15.95 price,[193] grossed approximately $638 million.
- ^ abKochiKame manga tankōbon volume sales – 157million tankōbon sales,[158] at average ¥410 price,[281] grossed approximately ¥64,370 million ($807 million).
- ^ abBleach manga tankōbon volume sales – 120million copies[439]
- Japan – 90million copies,[93]¥390 price[440] – ¥35,100 million ($440 million)
- Overseas – 30million copies, $9.99 price[441] – $300 million
- ^ abSlam Dunk manga tankōbon volume sales – 121million copies,[158]¥390 price[509] – ¥47,190 million ($591.43 million)
- ^ abJoJo's Bizarre Adventure manga tankōbon volume sales – 100million copies,[408]¥390 price[409] – ¥39,000 million ($489 million)
- ^50million tankobon copies,[91]¥760 price,[92]¥38,000 million ($476.25 million) revenue.
- ^Captain Tsubasa manga tankōbon volume sales – 82million copies,[93] average ¥400 price[94] – ¥32,800 million ($411.08 million)
- ^Kinnikuman / Ultimate Muscle manga tankōbon volume sales – 75million copies,[95]¥400 price[96] – ¥39,000 million ($376 million)
- ^ abRurouni Kenshin manga tankōbon volume sales – 70million copies,[536] average ¥410 price[537] – ¥28,700 million ($360 million)
- ^ abHunter × Hunter manga tankōbon volume sales – 66.3million copies as of 2014[158] (60.6 million up until 2012),[549]¥390 price[550] – ¥25,857 million ($324,063,164)
- ^ abDragon Quest manga tankōbon volume sales:
- Dragon Quest: Dai no Daibōken – 50million copies[337] – ¥25,630 million ($321.22 million)
- Tankōbon volumes before 2003 – 30million copies,[192]¥421 price[338] – ¥12,630 million
- Bunkobon volumes since 2003 – 20million copies, ¥650 price[339] – ¥13,000 million
- Dragon Quest Retsuden: Roto no Monshō – 20million copies,[340] average ¥597 price[341][342] – ¥11,940 million ($150 million)
- Dragon Quest: Dai no Daibōken – 50million copies[337] – ¥25,630 million ($321.22 million)
- ^ abYu-Gi-Oh manga sold 40million tankōbon volumes,[93] at ¥390 price,[257][258] grossing approximately ¥15,600 million ($196 million).
- ^Tankōbon volume sales of Shōnen Jump manga series:
- One Piece – $2.707 billion[ae]
- Dragon Ball – $2.218 billion[af]
- Naruto – $1.637 billion[ag]
- Fist of the North Star – $1.24 billion[ah]
- KochiKame – $807 million[ai]
- Bleach – $740 million[aj]
- Slam Dunk – $591.4 million[ak]
- JoJo's Bizarre Adventure – $489 million[al]
- City Hunter – $476.3 million[am]
- Captain Tsubasa – $411 million[an]
- Kinnikuman / Ultimate Muscle – $376 million[ao]
- Rurouni Kenshin – $360 million[ap]
- Hunter × Hunter – $324.1 million[aq]
- Dragon Quest: Dai no Daibōken – $321.2 million[ar]
- Yu-Gi-Oh! – $196 million[as]
- ^Only includes video games released under the Jump title. Does not include other video games based on Shōnen Jump manga series (e.g. Dragon Ball, One Piece, Fist of the North Star, Naruto, etc.).
- ^Mario franchise's licensed merchandise sales:
- Donkey Kong – $2.3 million (US sales as of 1985)[97]
- Super Mario Bros. – $4.32 billion
- Japan (1999–2012) – ¥282,138.2 million ($3.54 billion)
- 1999 – ¥13.66 billion[20]
- 2001 – ¥23.8 billion[20]
- 2003 – ¥13.77 billion[20]
- 2005–2007 – ¥97.67 billion[20]
- 2008 – ¥46,680.2 million[21]
- 2010 – ¥45.6 billion[20]
- 2012 – ¥40,958 million[98]
- Japan (2013) – ¥37,052 million[99] ($380 million)
- Overseas – $400 million (as of 2016)[100]
- Japan (1999–2012) – ¥282,138.2 million ($3.54 billion)
- ^Sales of CoroCoro Comic issues serializing Super Mario-kun manga from November 1990 to December 2018 – 327,751,696 copies,[e]¥530 price[4] – ¥170,358,798,350 ($1,573,103,664).
- ^MCU films – $22.531 billion[102]
Inhumans – $3.5 million[103] - ^ abMarvel Cinematic Universe merchandise sales:
- Iron Man – $300 million in 2010.[25]
- Avengers – $5.13 billion
- $332 million in 2012.[27] $325million in 2013.[104] $1billion in 2014.[105] $1.004billion in 2015.[30] $1.242billion in 2016. $1.227 billion in 2017.[32]
- ^$5 billion up until April 2018.[106]$254 million since May 2018.[107]
- ^See Marvel Cinematic Universe tie-in comics § Sales
- ^$3.9 billionHarry Potter home entertainment revenue up until 2014.[110]$66 millionFantastic Beasts and Where to Find Them DVD and Blu-ray sales since 2017.[111]
- ^$1 billion licensed merchandise sales for Sony up until 2001.[113]$2.7 billion in 2002.[114]$1.3 billion in 2003.[115]¥22.66 billion ($284 million) Japan sales during 2005–2007.[20]$70 millionSpider-Man 3 pre-release US toy sales in 2007.[116]$590 million Spider-Man merchandise sales in 2010.[117]$325 million in 2011.[52]$1.285 billion in 2012. $1.333 billion in 2013.[53]$1.453 billion in 2014.[54] $1.512billion in 2015.[30] $1.551billion in 2016. $1.402 billion in 2017.[32]
- ^Box office gross of Spider-Man films:
- Spider-Man (1977) – $9 million[118]
- Spider-Man film series (2002–2018) – $6.194 billion[119]
- Venom (2018) – $856 million (box office)[120]
- ^See List of best-selling films in the United States § Best-selling films by format.
- ^DVD and VHS sales revenue of Spider-Man films:
- Spider-Man (2002) and Spider-Man 2 (2004) – $1.723 billion[be]
- Later Spider-Man films (2007–2018) – $201 million (DVD)[121]
- ^Spider-Man comic sales – $1,074,187,801
- Up until April 2014 – 360million copies[122] – $978,282,666
- Amazing Spider-Man sales between 1966 and 2011 – 140,298,400 copies – $296,953,780[123]
- Spider-Woman sales between 1979 and 1982 – 4,271,694 copies – $2,350,480[124]
- Ultimate Spider-Man sales between 2000 and 2009 – 16,306,921 copies – $68,606,541[125]
- 2012–2013 – 7,523,100 copies – $34,530,834[126]
- January–April 2014 – 1,531,991 copies – $7,538,028[126]
- Other 190,067,894 copies, at average $2.99 price[123] – $568,303,003
- May–December 2014 – $14,782,534[126][127]
- 2015 – $21,306,211[128]
- 2016 – $19,443,889[129]
- 2017 – $16,970,754[130]
- 2018 – $23,401,747[131]
- Up until April 2014 – 360million copies[122] – $978,282,666
- ^ abcdefgSee Pachinko § Franchises.
- ^ abcSee Cultural impact of Gundam § Retail sales
- ^Gundam retail sales:
- Merchandise sales during 1979–1999 – $5billion[134][135]
- Bandai's net income from Bandai Gundam merchandise sales between April 2000 and 2007 – $3.735 billion[bi]
- Licensed merchandise sales in Japan during 2000–2012 and 2015–2016 – $8.047 billion[bi]
- Video game sales in Japan during 2000–2007 – $691 million[b]
- Anime home video sales in Japan up until 2006 – 11.9million units,[136] average ¥3,990 price[137] – ¥47,481 million ($595.07 million)
- Bandai Namco's net income from Bandai Gundam retail sales from April 2008 to December 2018 – $7.864 billion[bi]
- ^See Gundam Ace § Circulation.
- ^Batman retail sales:
- Up until 2012 – $16 billion[138]
- 2013 – $494 million[104]
- 2014 – $578 million[104]
- 2015 – $982million[30]
- 2016 – $1.1 billion[32]
- 2017 – $1.024 billion[32]
- 2018 comic sales – $23,670,795[131]
- ^$650million VHS and DVD sales for Batman, Batman Returns, Batman Forever and Batman & Robin up until 2005.[139] $562million DVD and Blu-ray sales for films released since 2008.[140]
- ^[141][142][143][144][145][146][147]
- ^Sales revenue of Jumpmanga magazine issues serializing Dragon Ball manga series:
- Dragon Ball in Weekly Shōnen Jump – $6.939 billion[y]
- Dragon Ball Z in English Shonen Jump (January 2003 to April 2005) – 8,080,000 copies,[ab] $4.99 price[90] – $40.32 million
- Dragon Ball Super in V Jump (June 2015 to December 2018) – ¥5,026,998,900 ($46 million)[ac]
- ^See Dragon Ball § Cultural impact
- ^Dragon Ball merchandise sales:
- Merchandise sales up until 2011 – $5billion[149]
- Japan licensed merchandise sales in 2012 – ¥7.67 billion[20] ($96.13 million)
- Bandai Namco's net income from Dragon Ball toy sales during January–March 2013 – ¥600 million[150] ($6.16 million)
- Bandai Namco's net income from Dragon Ball toy sales from April 2013 to March 2019 – ¥68.7 billion ($635.1 million)[bp]
- ^See Dragon Ball (manga) § Reception
- ^See Dragon Ball Super § Manga reception
- ^See List of Dragon Ball films § Home video sales
- ^ abcSee List of Dragon Ball anime § Commercial reception
- ^Dragon Ball home entertainment media:
- Dragon Ball film home video sales – $54 million[bt]
- DVD and Blu-ray sales of Dragon Ball anime series in Japan – $369.5 million[bu]
- Funimation's Dragon Ball Z anime DVD and Blu-ray sales in the United States during 1999–2017 – $750 million[bu]
- Toei Animation's Dragon Ball anime earnings (overseas sales/licensing and domestic licensing) between April 2003 and March 2019 – $759 million[bu]
- United States DVD and Blu-ray sales of anime TV series during January–May 2018 – $10.5 million[162]
- ^Dragon Ball trading card sales:
- Carddass sales – 2billion Dragon Ball Carddass trading cards sold, at ¥20 price,[163] grossing approximately ¥40 billion ($501.32 million).
- Dragon Ball Heroes card sales – ¥50 billion[164] ($460 million)
- ^See List of Dragon Ball films § Box office performance.
- ^Dragon Ball music sales in Japan – ¥3,744,412,530 ($46,928,344)
- 'Cha-La Head-Cha-La' (Hironobu Kageyama single) – 1.3million copies,[165]¥937 price[166] – ¥1,218.1 million
- Dragon Ball Z soundtrack album – 200,000 copies,[167]¥2,935 price[168] – ¥587,000,000
- 'Hitori ja Nai' (Deen single) – 352,390 copies, ¥1,020 price[169] – ¥359,437,800
- 'Dan Dan Kokoro Hikareteku' (Field of View single) – 528,150 copies,[170]¥975 price[171] – ¥514,946,250
- 'Don't You See!' (Zard single) – 602,760 copies, ¥1,020 price[172] – ¥614,815,200
- 'Blue Velvet' (Shizuka Kudo single) – 267,000 copies,[173]¥1,000 price[174] – ¥267,000,000
- 'Kokoro no Hane' (AKB48 single) – 145,328 copies, ¥1,260 price[175] – ¥183,113,280
- ^Barbie became a media franchise starting in 1987, with the debut of the Barbie animated film series. Earlier Barbie toy sales prior to 1987 are not included here.
- ^$1.6 billion between 1987 and 1994.[176]$1.9 billion in 1997.[177]$1.52 billion in 2002.[178]$3.6 billion in 2003.[179]$3.3 billion in 2008.[180]$550 million in 2010.[25]$1 billion in 2011.[181]$1,275.3 million sales in 2012.[182]$3 billion in 2013.[183]$1,934.5 million during 2014–2015.[184]$1 billion in 2016.[185]$954.9 million in 2017.[182]$374.7 million in 2018.[186]
- ^See Barbie (film series) § Films
- ^Fist of the North Star console game retail sales in Japan:
- Fist of the North Star releases up until 2012 – 2,000,442 sales grossed approximately ¥11,426,311,410[194] ($143,204,805)
- Fist of the North Star: Lost Paradise – $1,372,906,040[195] ($12,433,040)
- Shōnen Jump video game series – $217.3 million[b]
- ^Fist of the North Star DVD and Blu-ray sales in Japan:
- Up until 2012 – ¥2,900.65 million ($36.35 million)
- Fist of the North Star and Fist of the North Star 2 – ¥2,596.65 million (24,730 sales,[11]¥105,000 price)[196]
- New Fist of the North Star – ¥230 million (DVD)[197]
- Souten no Ken and Legends of the Dark King – ¥74 million (Japan)[198]
- Hokuto no Ken: Ichigo Aji (2015) – ¥20.1 million (Japan)[198] ($184,811)
- Up until 2012 – ¥2,900.65 million ($36.35 million)
- ^Japan licensed merchandise sales in 2005 – ¥2.09 billion[20] ($26.19 million)
- ^See Fist of the North Star § Films and OVAs
- ^$10 billion up until 2011.[199]$2.527 billion in 2012. $2.3 billion in 2013.[53]$2.025 billion in 2014.[54]$1 billion in 2015.[200] $588million in 2016. $674 million in 2017.[32]
- ^Cars series grossed $1.408 billion.[201]Planes series grossed $391 million.[202]
- ^Cars series grossed $537 million.[203]Planes series grossed $117 million.[204]
- ^One Piece merchandise sales:
- Japan merchandise sales up until June 2004 – $1billion[205]
- Japan merchandise sales between 2005 and 2012 – ¥214.502 billion ($3,130 million)
- 2005–2008 – ¥36.24 billion[20]
- Bandai Namco toy sales during April–December 2009 – ¥1 billion[206]
- 2010 – ¥40.75 billion[20] ($454.19 million)
- 2011 – ¥72,751.8 million[207]
- 2012 – ¥100 billion[208]
- Japan licensed merchandise sales during 2013–2014 – $1.421 billion
- 2013 – ¥60,759 million[99] ($624 million)
- 2014 – ¥48,672 million[209] ($459 million)
- Bandai Namco's net income from One Piece toy sales from April 2016 to December 2018 – ¥39.6 billion[210][211][212] ($358.62 million)
- ^See List of best-selling manga § At least 100 million copies.
- ^One Piece home entertainment media:
- Japan video sales of anime TV series – ¥9,821,281,050 ($123.09 million)
- Episodes 1–130[11] – ¥7,319,218,725 (38volumes,[215] 15 four-episode volumes[215] at ¥5,040,[216] 23 three-episode volumes[215] at ¥4,725,[217] 39,719 sales per volume)[11]
- Later episodes – ¥2,502,062,325 (529,537 units,[218]¥4,725 price)[219]
- Toei Animation's One Piece anime earnings (overseas sales/licensing and domestic licensing) between April 2003 and March 2018 – $622 million
- April 2003 to March 2012 – ¥15.345 billion ($192.32 million)[220][221][222]
- April 2012 to March 2013 – ¥6.186 billion ($63.49 million)[223]
- April 2013 to March 2014 – ¥5.289 billion ($50 million)[224]
- April 2014 to March 2016 – ¥12.091 billion ($111.17 million)[225]
- April 2016 to December 2018 – ¥22.962 billion ($208 million)[226][227][228]
- DVD & Blu-ray sales of Strong World film in Japan during August 23–29 week of 2010 – ¥2.16 billion[229] ($27.07 million)
- DVD & Blu-ray sales of film releases in the United States since 2012 – $2.2million[230][231][232]
- Home entertainment media sales in Japan between 2013 and June 2018 – ¥37,368,916,771 ($413 million)
- 2013 – ¥11,061.3 million[233] ($113.52 million)
- 2015–2016 – ¥13,847,321,193[234][235] ($127,319,982)
- 2017–2018 – ¥12,460,295,578[14][236] ($112,840,466)
- Japan video sales of anime TV series – ¥9,821,281,050 ($123.09 million)
- ^Toy Story and Toy Story 2 generated $6.6 billion up until 2009.[237]Toy Story 3 (2010) generated nearly $10 billion up until 2014.[238]$1 billion in 2015.[200]
- ^$903.2million Toy Story and Toy Story 2 box office revenue.[240] $1.7billion Toy Story 3 box office and TV revenue up until 2016.[241]Toy Story 4: $238million at the box office.[242]
- ^Middle-earth / Lord of the Rings franchise is reported to have grossed $19.827 billion in total revenue as of January 2018.[243]
- ^In October 2015, it was projected that the James Bond franchise would be worth an estimated £13bllion ($19.9 billion) after the release of Spectre.[246]
- ^Approximately $11,161,168,406 up until 2011 (25,175,567,833 card sales,[249] $3.99 per 9-card pack)[250][251]
- ^Yu-Gi-Oh merchandise sales:
- Japan sales up until 2002 – $2 billion[252]
- Worldwide sales in 2003 – $1.6 billion[43]
- Japan sales during 2005, 2007–2008 and 2010 – ¥32.46 billion[20] ($257.3 million)
- Licensed merchandise sales outside Asia during 2015–2017 – $620 million ($120 million in 2015,[253]$200 million in 2016,[254]$300 million in 2017)[255]
- ^See Yu-Gi-Oh! Duel Links § Reception.
- ^Yu-Gi-Oh video games:
- Japan console game retail sales – 3,660,321 units, average ¥4,814 price – ¥17,621,946,900[256] ($221 million)
- Yu-Gi-Oh! Duel Links – $108 million[cs]
- ^Peanuts retail sales:
- As of 1990 – $448 million[16]
- Late 1990s – $1 billion[259]
- Japan sales during 2000–2009 and 2011 – ¥401.67 billion ($5,034 million)
- 2000 – ¥65 billion[60]
- 2001–2002 – ¥87.75 billion[20]
- 2003 – ¥40 billion[60]
- 2004–2007 – ¥151.84 billion[20]
- 2008 – ¥20.94 billion[260]
- 2011 – ¥36.14 billion[20]
- Global sales in 2010 – $2 billion[25]
- US sales in 2011 – $600 million[52]
- 2012 – $1.141 billion[53]
- 2013–2017 – $6.887 billion
- $1.167 billion in 2013.[53]$1.194 billion in 2014.[54]$1.5 billion in 2015.[261]$1.468 billion in 2016. $1.558 billion in 2017.[32]
- ^Transformers retail sales:
- 1984–1992 – $1 billion US toy sales[263]
- 2005 – ¥2.25 billion[20] ($28.2 million) in Japan
- 2006 – $100 million[264]
- 2007–2016 – $10 billion[265]
- 2017 – $652 million[32]
- ^Home entertainment sales from 2007 to 2014
- ^Fields Corporation sold 2.317million Evangelion pachinko and pachislot machines,[268] at an average unit price of $5,000,[269] grossing approximately $11.585 billion.
- ^Evangelion merchandise sales up until 2012 – ¥196 billion ($2.46 billion)
- Up until 2006 – ¥150 billion[270]
- 2007–2008 – ¥15.66 billion[20]
- 2010–2012 – ¥30.32 billion[20]
- ^Evangelion home entertainment sales:
- Video sales up until 1997 – $800 million[271]
- DVD and Blu-ray sales in the United States between March 2011 and June 2018 – $11 million[272]
- 2013 home entertainment media sales in Japan – ¥3,968.5 million[233] ($37.46 million)
- ^'A Cruel Angel's Thesis' song played an estimated 300million times at Japanese karaoke venues up until 2016,[273] at an average price of ¥250 ($2.50) per playback,[274] generating an estimated revenue of $750 million.
- ^See Music of Neon Genesis Evangelion § Release details.
- ^Evangelion manga volumes sold 23million tankōbon copies,[275] at ¥626 price,[276] grossing approximately ¥14,398 million ($180.45 million).
- ^367,316 software sales for PlayStation 2 in Japan grossed ¥2,400,210,306[277] ($30,081,593).
- ^Formerly Gainax.
- ^ abPower Rangers / Super Sentai licensed merchandise sales:
- Power Rangers licensed toy sales during 1993–1999 – $6billion wholesale revenue[292]
- Super Sentai licensed merchandise sales in Japan between 2001 and 2012 – ¥337.81 billion[21] ($4,233 million)
- 2001–2002 – ¥61.16 billion[20]
- 2003 – ¥39.61 billion[20]
- 2004 – ¥35.8 billion[20]
- 2005 – ¥44.76 billion[20]
- 2006 – ¥29.15 billion[20]
- 2007 – ¥17.21 billion[20]
- 2008 – ¥37.3 billion[21]
- 2009 – ¥36.6 billion[49]
- 2010 – ¥30.24 billion[20]
- 2012 – ¥5.98 billion[20]
- Power Rangers licensed merchandise sales between 2012 and 2017 – $2.198 billion
- 2012–2013 – $633 million[53]
- 2014 – $326 million[54]
- 2015 – $330million[30]
- 2016–2017 – $909 million[32]
- Super Sentai licensed merchandise sales in Japan during 2013–2014 – $760 million
- 2013 – ¥38 billion[99] ($389.98 million)
- 2014 – ¥39.21 billion[209] ($370.18 million)
- ^Super Sentai / Power Rangers retail sales:
- Bandai Namco's net income from Bandai Power Rangers merchandise sales between April 2005 and March 2012 – ¥123.3 billion[283][284][285][286][287] ($1.55billion)
- Bandai Namco's net income from Bandai's Super Sentai / Power Rangers merchandise and video game sales between April 2012 and June 2018 – $1,249.42 million
- April 2012 to March 2013 – ¥20.8 billion[287] ($213.46million)
- April 2013 to March 2014 – ¥25.3 billion[288] ($239million)
- April 2014 to March 2016 – ¥42.3 billion[289] ($389 million)
- April 2016 to September 2018 – ¥45.8 billion[211][290] ($414.76 million)
- Licensed merchandise sales – $13.191 billion[df]
- Film DVD & Blu-ray sales in the United States – $15million[291]
- ^$13 billion retail sales up until 2014.[294]$933 million in 2015. $915 million in 2016.[295]$565 million licensed merchandise sales in 2017.[32]
- ^Home Entertainment Sales up until 2005
- ^Estimated revenue as of December 2017. The franchise was reported to have an estimated total revenue of $13.015 billion as of May 2017.[297]
- ^$4.6 billion up until 2011.[298]$725 million during 2012–2013.[53]$390 million in 2014,[54]$396 million in 2015,[30]$707 million during 2016–2017.[32]
- ^Arcade and software revenue up until 2016
- ^Buckner & Garcia's Pac-Man Fever album and 'Pac-Man Fever' single – $32 million[302]
- ^ abSee List of highest-grossing musicals § Highest-grossing musical theatre productions.
- ^$3 billion up until 1998.[303]¥5.59 billion ($70 million) in 1999.[20]
- ^See List of highest-grossing musicals § Highest-grossing musical film series and film franchises.
- ^Sailor Moon anime's home entertainment media revenue:
- VHS sales in Japan – 20 volumes sold 6,000,000 units up until 1995,[306] at ¥6,890 price,[307][308] grossing approximately ¥41,340 million ($518 million).
- Sailor Stars DVD sales in Japan – ¥94,653,360 ($1.19 million) – 6volumes, 1,623 sales per volume,[11]¥9,720 price[309][310]
- Sailor Moon Crystal DVD and Blu-ray sales in Japan – ¥295.4 million[198] ($3 million)
- Toei Animation's Sailor Moon earnings (overseas sales/licensing and domestic licensing) between April 2009 and March 2018 – $24.1 million
- April 2009 to March 2012 – ¥154 million ($2 million)[222]
- April 2013 to March 2014 – ¥277 million ($3 million)[224]
- April 2014 to March 2016 – ¥1.287 billion ($12 million)[225]
- April 2016 to March 2018 – ¥796 million ($7.21 million)[226][227]
- ^See Nakayoshi § Circulation.
- ^Sales of Nakayoshi issues serializing Sailor Moon manga from December 1991 to February 1997 – 96,960,000 copies,[dr]¥400 price[311] – ¥38,784,000,000 ($351,227,994).
- ^Sailor Moon video game sales up until 1995 – 10 releases with 200,000–300,000 sales each,[306] grossing approximately ¥16,718.4 million ($210 million).
- 8 home console releases – ¥9,504 price,[312][313][314]¥15,206,400,000 revenue.
- 2 Game Boy releases – ¥3,780 price,[315]¥1,512,000,000 revenue.
- ^Sailor Moon manga sold 35million tankōbon volumes,[316] at ¥400 price,[317] grossing approximately ¥14,000 million ($175.46 million).
- ^Looney Tunes franchise retail sales:
- Looney Tunes series – $7.88 billion
- $3.5 billion up until 1996.[318]$603 million in 2010.[25]$624 million in 2012. $617 million in 2013.[53]$628 million in 2014.[54]$639 million in 2015.[30]$645 million in 2016. $624 million in 2017.[32]
- Space Jam – $6 billion[319]
- Looney Tunes series – $7.88 billion
- ^See List of Looney Tunes feature films § Box office.
- ^$12 billion up until 2015.[320]$907 million in 2016. $712 million in 2017.[32]
- ^Arcade and software revenue up until 2016
- ^'Space Invaders' (Player One) – 100,000 units in Australia,[323] grossed approximately $522,000.[324]
- ^Avengers DVD and Blu-ray sales:
- Marvel Animated Features films – $18 million[326][327][328]
- MCU live-action films – $441 million[107]
- ^$6 billion up until 1994.[330]$475 million during 2009–2012.[331]$850 million in 2013.[53]$1.026 billion in 2014.[54] $1.021billion in 2015.[30] $1.093billion in 2016. $823 million in 2017.[32]
- ^Dragon Quest merchandise sales in Japan up until 2012 – ¥78.86 billion ($988.34 million)
- Up until 1990 – ¥12 billion[336]
- Licensed merchandise sales between 2001 and 2012:
- 2001 & 2003 – ¥18.89 billion[20]
- 2005–2007 – ¥20.48 billion[20]
- 2008 – ¥9.7 billion[260][20]
- 2010–2012 – ¥17.79 billion[20]
- ^Final Fantasy licensed merchandise sales in Japan between 2003 and 2010 – ¥33.21 billion ($416.22 million)
- 2003 – ¥9.35 billion
- 2005–2007 – ¥21.6 billion
- 2010–2012 – ¥2.26 billion
- ^Video disc sales of Final Fantasy films:
- Up until 2012 – ¥24,824,421,500 ($311,121,964)
- Final Fantasy: The Spirits Within (DVD) – ¥4,940 million[344]
- Final Fantasy VII: Advent Children (DVD & UMD) – ¥17,280 million[345]
- Final Fantasy VII: Advent Pieces (DVD) – ¥2,294,421,500[345]
- Final Fantasy VII: Advent Children Complete (Blu-ray) – ¥310 million (Japan)[346]
- Kingsglaive: Final Fantasy XV (DVD & Blu-ray) – $4,549,411 (United States)[347]
- Up until 2012 – ¥24,824,421,500 ($311,121,964)
- ^Ultimania series sold 10million books,[348] at average ¥1,700 price,[349] grossing approximately ¥17,000 million ($213.06 million).
- ^Final Fantasy: The Spirits Within grossed $85,131,830 worldwide.[351]Kingsglaive: Final Fantasy XV grossed $6,585,787 worldwide, including $4.2 million in China,[352] $907,524 in Japan, $269,980 in the United States,[353] and $1,208,283 in other territories.[353][347]
- ^Approximately $14 million up until 2017 (5.5million booster pack sales,[355] $4 booster pack price).[356]
- ^Ultraman merchandise sales:
- Up until 1987 – $7.4 billion[357]
- Japan licensed merchandise sales between 1999 and 2012 – ¥188.94 billion ($2.37 billion)
- 1999 – ¥33.62 billion[358][20]
- 2001 – ¥22.33 billion[20]
- 2003 – ¥19.38 billion[20]
- 2004 – ¥30.21 billion[20]
- 2005 – ¥19.64 billion[20]
- 2006 – ¥12.81 billion[20]
- 2007 – ¥12.91 billion[20]
- 2008 – ¥10.93 billion[260]
- 2010–2012 – ¥27.11 billion[20]
- Bandai Namco's net income from Bandai Ultraman merchandise sales between April 2005 and March 2018 – $545 million
- April 2005 to March 2012 – ¥25.2 billion ($316million)[283][284][285][286][287]
- April 2012 to March 2013 – ¥2 billion ($20.53million)[287]
- April 2013 to March 2014 – ¥3.2 billion ($30.2million)[288]
- April 2014 to March 2016 – ¥5.9 billion ($54.25million)[288][210]
- April 2016 to September 2018 – ¥13.9 billion ($126 million)[210][211][290]
- ^Ultraman home video sales in Japan up until 2006 – 5.78million units,[136] average ¥3,800 price[359] – ¥21,964 million ($275.27 million).
- ^See Street Fighter (1994 film) § Release
- ^Street Fighter box office and home video revenue:
- Street Fighter II: The Animated Movie (1994) $27.24 million
- Japan box office – $16 million[360]
- US VHS sales – $11,240,000[361][362][360]
- Street Fighter (1994) – $165 million[ek]
- Street Fighter: The Legend of Chun-Li (2009) – $18,667,800
- Worldwide box office – $12,764,201[363]
- US DVD sales – $5,903,599[364]
- Street Fighter II: The Animated Movie (1994) $27.24 million
- ^Street Fighter (1994) soundtrack – 500,000 sales in the US,[365] average $14.48 price[366]
- ^$5 billion merchandise sales up until 2014.[368] $1.573billion licensed merchandise sales in 2015.[30] $1.598billion in 2016. $1.404 billion in 2017.[32]
- ^$30million pre-Broadway gross revenue.[371]$52 million Broadway gross revenue.[372]
- ^ abSuperman DVD and Blu-ray sales – $529 million ($383 million since 2008)
- Superman films – $382 million ($296 million since 2008)
- North America – $282 million ($196 million since 2008)[377]
- Man of Steel (2013) overseas sales – $100 million[378]
- Smallville (DVD) – $100 million ($40 million since 2008)[379]
- Justice League (2017) – $47 million[380]
- Superman films – $382 million ($296 million since 2008)
- ^ abMerchandise sold $280 million in 2010,[25]$554 million during 2012–2013,[53]$305 million in 2014,[54] $725million in 2015,[30] $812million in 2016, and $722 million in 2017.[32]
- ^$1.8 billion retail sales up until 2007.[373]$383 million DVD and Blu-ray sales since 2008.[ep] Merchandise sold $3.398 billion since 2010.[eq]
- ^See Superman in film § Box office performance.
- ^Superman box office:
- Superman films – $2.554 billion[es]
- Justice League – $658 million[374]
- ^Superman comic sales – 600million copies[375]
- 1960–1987 – 165,693,146 copies – $49,241,585[376]
- 1993–1996 – 13,023,420 copies – $20,869,974[126]
- 2009–2013 – 9,592,700 copies – $40,137,364[126]
- Other 411,690,734 copies, at average $2.99 price[126] – $1,230,955,295
- ^Superman television revenue:
- Superman II – $10 million licensing[381]
- Smallville – $418,096,456[382]
- ^See Action Comics § Sales.
- ^Superman VHS sales and rentals:
- Superman – $1 million sales[383]
- Superman II – $65 million sales and rentals[384]
- Superman IV – $8.1 million rentals[385]
- ^$10 billion franchise revenue up until June 2016.[390]$343.5 millionStar Trek Beyond box office revenue since July 2016.[391]$38 millionStar Trek Beyond DVD and Blu-ray sales since October 2016.[392]$180 million merchandise sales in 2017.[32]
- ^$3.5 billion retail sales up until 1998.[393] Licensed merchandise sold $150 million in 2010,[25]$275 million during 2012–2013,[53]$148 million in 2014,[54] $149million in 2015,[30] $159million in 2016, and $180 million in 2017.[32]
- ^Naruto licensed merchandise sales in Japan between 2003 and 2012 – ¥101 billion ($1.27 billion)
- 2003 – ¥8.67 billion[20]
- 2005–2008 – ¥72.02 billion[20]
- 2010–2012 – ¥20 billion[20]
- ^Naruto video game sales:
- Naruto series – $483.4 million
- 2003–2004 retail sales in Japan – 1,962,504 units, average ¥6,560 price – ¥12,874,222,540[400] ($161,351,329)
- Bandai Namco's Naruto net sales from April 2005 to March 2006 – ¥3.4 billion ($43million)[283]
- 2007–2009 retail sales in Japan – 367,786 units, average ¥6,040 price – ¥2,221,390,063[400] ($28 million)
- Bandai Namco's Naruto net sales from April 2016 to September 2018 – ¥28.1 billion ($254 million)[210][211][290]
- Shōnen Jump video game appearances – $119.3 million[b]
- Naruto series – $483.4 million
- ^Naruto anime home entertainment media sales:
- DVD and Blu-ray sales in Japan – ¥1,177,143,975 ($15 million)
- Naruto – 92,477 volumes,[218] at average ¥4,095 price,[401] grossed approximately ¥378,693,315 ($4,746,125).
- Naruto: Shippuden – 171,948 volumes,[218] at ¥4,515 price,[402] grossed approximately ¥776,345,220 ($9,729,856).
- Boruto: Naruto Next Generations – 1,462 volumes,[218] at ¥15,120 price,[403] grossed approximately ¥22,105,440 ($200,187).
- Home entertainment media sales in Japan during 2013 and 2015 – ¥6,863,456,469 ($74 million)
- 2013 – ¥2,909,800,000[233] ($36,468,229)
- 2015 – ¥3,953,656,469[234] ($37,318,086)
- Home video sales in the UK as of 2016 – 520,000 units (£14.99 price)[404] – £8million ($11 million)
- DVD and Blu-ray sales of Naruto films in the United States since 2015 – $4 million
- The Last: Naruto the Movie – $1,283,180[405]
- Boruto: Naruto the Movie – $1,267,001[406]
- Naruto Shippuden the Movie – $1,177,563[407]
- DVD and Blu-ray sales in Japan – ¥1,177,143,975 ($15 million)
- ^See List of JoJo's Bizarre Adventure video games § Sales.
- ^JoJo's Bizarre Adventure video game sales in Japan:
- JoJo's Bizarre Adventure video game series – $89 million[fd]
- Shōnen Jump video game series – $217.3 million[b]
- ^JoJo's Bizarre Adventure anime (2012 series) DVD and Blu-ray sales in Japan – ¥3,168.4 million[198] ($40 million)
- ^JoJo's Bizarre Adventure licensed merchandise sales in Japan during 2012 – ¥1.84 billion[20] ($23.06 million)
- ^$250 million in 2011.[411]$1.849 billion in 2012. $1.882 billion in 2013.[53]$1.16 billion in 2014.[54]$1.065 billion in 2015.[30]$1.277 billion in 2016. $814 million in 2017.[32]
- ^£1billion ($1.61 billion) as of 2009.[414]$1.2 billion in 2010.[25]$390 million in 2011.[52]$998 million in 2012. $926 million in 2013.[53]$935 million in 2014.[54]$960 million in 2015.[30]$985 million in 2016. $726 million in 2017.[32]
- ^$1 billion in 1997.[416]$525 million in 2010.[417]$900 million in 2010.[25]$515 million in 2011.[52]$893 million in 2012. $923 million in 2013.[53]$792 million in 2014.[418]$792 million in 2015.[30]$775 million in 2016. $724 million in 2017.[32]
- ^$370 million in 2013.[53]$667 million in 2014.[418]$1.264 billion in 2015.[30]$1.322 billion in 2016. $327 million in 2017.[32]
- ^$545 million up until 2004.[427]$133 million since 2015.[425]
- ^$1.75 billion up until May 2017.[429]$31 million DVD and Blu-ray sales since September 2017.[430]
- ^Merchandise retail sales up until 2011.
- ^$6 billion up until 2013.[432]$681 million in 2014.[418]$569 million in 2015. $603 million in 2016.[30]
- ^X-Men comic sales – 270million copies[375]
- 5,966,196 X-Men 2099 copies grossed $9,642,182.[434]
- Other 264,033,804 copies, at average $1.73 price,[434] grossed approximately $456,778,481.
- ^See Pretty Cure § Merchandise.
- ^See Pretty Cure § Video games.
- ^See Doraemon § Merchandise
- ^See List of Doraemon films § Box office performance
- ^See Monster Strike (anime) § Films
- ^Sonic the Hedgehog merchandise sales:
- United States merchandise sales as of 1994 – $1 billion[435]
- Japan licensed merchandise sales in 2003 – ¥3.74 billion[20] ($5 million)
- ^Sonic the Hedgehog comic sales – 1,945,000 sales, $3.99 average price[436] – $7,760,550
- Archie Comics – 290 issues,[437] 6,500 average sales per issue[436] – 1,885,000 sales
- IDW Publishing – 60,000 sales[438]
- ^Bleach licensed merchandise sales in Japan between 2006 and 2012 – ¥20.71 billion ($260 million)
- 2006–2008 – ¥15.63 billion[20]
- 2010 – ¥1.94 billion[20]
- 2011 – ¥1.61 billion[207]
- 2012 – ¥1.53 billion[442]
- ^See Bleach (manga) § Films
- ^Bleach anime DVD and Blu-ray sales in Japan – 574,849 units,[218]¥3,600 price[443] – ¥2,069,456,400 ($26 million).
- ^ abSee Aladdin (franchise) § Reception
- ^See Aladdin (1992 soundtrack) § Certifications and sales.
- ^Aladdin (1992) soundtrack – 3.35million sales,[gb] average $13.98 price[449]
- ^$500 million up until May 2017.[453]$204 million between August 2017 and May 2019.[454]
- ^[459][460][461][462][20]
- ^Digital Monstervirtual pet sales:
- By 2005, Bandai sold more than 24million units, at about ¥1,260 price,[463] grossing approximately ¥30,240 million ($379 million).
- Bandai Namco's Digimon toy sales from April 2005 to March 2007 – ¥3.6 billion ($45.12 million)[283][284]
- ^Sales revenue of V Jump issues serializing Digimon manga series:[ac]
- November 1998 to March 2012 – 22,055,333 copies, ¥550 price – ¥12,130,433,150 ($152,029,492)
- Digimon Adventure V-Tamer 01 (November 1998 to August 2003) – 8,690,314 sales
- Digimon Next (February 2006 to February 2008) – 6,133,349 sales
- Digimon Fusion (June 2010 to March 2012) – 7,231,670 sales
- Digimon World Re:Digitize from April 2013 to March 2018 – ¥7,895,251,650 ($73,751,881)
- November 1998 to March 2012 – 22,055,333 copies, ¥550 price – ¥12,130,433,150 ($152,029,492)
- ^See List of highest-grossing anime films § Highest-grossing anime franchises and film series.
- ^Digimon console game retail sales in Japan – $90,467,983
- 2000–2002 releases – 216,890 units, average ¥4,430 price – ¥960,751,800[465] ($12,041,005)
- 2006–2012 releases – 797,387 units, average ¥5,081 price – ¥4,051,533,280[466] ($50,777,457)
- 2013–2014 releases – 958,518 units, average ¥5,911 price – ¥952,385,880[466] ($8,989,455)
- 2014–2016 releases – 258,702 units, average ¥6,637 price – ¥1,717,000,040[466] ($15,787,054)
- 2017 releases – 51,456 units, average ¥6,273 price – ¥322,801,200[466] ($2,923,288)
- ^Digimon home entertainment media:
- Digimon anime DVD and Blu-ray re-release sales in Japan – ¥1,182,507,200[467] ($15 million)
- Toei Animation's Digimon anime earnings (overseas sales/licensing and domestic licensing) from April 2003 to December 2017 – ¥4.324 billion ($44.1 million)
- April 2003 to March 2012 – ¥2.659 billion ($33.32 million)[220][221][222]
- April 2012 to March 2013 – ¥399 million ($4.09 million)[223]
- April 2013 to March 2014 – ¥73 million ($689,038)[224]
- April 2016 to March 2018 – ¥619 million ($6 million)[226][227]
- ^Tamagotchi digital pet sales – 82million units up until September 2017, about ¥2,916 price[469]
- Up until March 2012 – 78million units[470] – ¥227,448 million ($2,851 million)
- Between April 2013 and September 2017 – 4million units – ¥11,664 million ($106 million)
- ^Tamagotchi licensed merchandise sales:
- Up until 1999 – $1 billion[471]
- Japan sales between 2005 and 2012 – ¥166.109 billion ($2,082 million)
- 2005–2007 – ¥97.13 billion[20]
- 2008 – ¥6.779 billion[21]
- 2010–2012 – ¥62.2 billion[20]
- ^Japan console game sales between 2005 and 2008 – 2,434,062 units, ¥5,040 price[472] – ¥12,267,672,480 ($153,749,498).
- ^See Weekly Shōnen Sunday § Circulation
- ^Sales revenue of Weekly Shōnen Sunday issues serializing Detective Conan manga from January 1994 to March 2018 – ¥345,108,841,140 ($3,125,306,465)[gn]
- ^Detective Conan manga sold 200million tankōbon volumes,[93] at ¥463 price,[474] grossing approximately ¥92,600 million ($1,161 million).
- ^See List of Case Closed films § Box office performance
- ^See Case Closed § Reception
- ^See Case Closed discography
- ^Home entertainment media sales of ¥1,574.9 million ($15 million) in 2013,[233]¥8,348,479,136 ($46,082,650) during 2015–2016,[234][235] and ¥8,207,565,588 ($74,327,733) during 2017–2018.[14][236]
- ^As of April 2016
- ^90million copies,[478] $9.99 price[479]
- ^$66,493,039 in 2012.[480] $36,519,093 in 2013.[481] $40,928,716 in 2014.[482] $34,173,270 in 2015.[483] $61,666,926 in 2016.[484] $26,215,537 in 2017.[485] $6,825,025 during January–June 2018.[486]
- ^Game of Thrones video games:
- Game of Thrones: Conquest: $125 million[487]
- Reigns: Game of Thrones: $7.2 million (1.8million copies,[488] $3.99 price)[489]
- ^$1 million up until 2012.[491]$300 million in 2013.[53]$407 million in 2014.[54] $549million in 2015.[30] $700million in 2016. $679 million in 2017.[32]
- ^First two films grossed $1.6 billion.[493] Later films grossed $322 million.[492]
- ^Fast & Furious home entertainment revenue:
- Furious 7 – $84.5 million
- Up until September 24, 2015 – $52.5 million[495]
- After September 27, 2015 – $32 million[496]
- Other films – $381 million[497]
- Furious 7 – $84.5 million
- ^Resident Evil films at box office:
- Resident Evil and The Final Chapter – $416,583,916[498]
- Resident Evil: Degeneration – ¥40 million[499] ($501,316)
- Other films – $820.3 million[500]
- ^See Resident Evil: Degeneration § Reception.
- ^Resident Evil films on home video:
- Resident Evil: Degeneration – $76.4 million[hc]
- Other films – $91.1 million[498]
- ^Care Bears retail sales:
- 1980s – $2 billion[501]
- 2000s–2010s – $3 billion[502]
- ^Care Bears films at box office:
- The Care Bears Movie – $34 million[503]
- Care Bears Movie II: A New Generation and The Care Bears Adventure in Wonderland – $18 million[504]
- ^As of June 2000
- ^Slam Dunk films at Japan box office – ¥3.84 billion ($48.13 million)
- 1994 – ¥2.57 billion[510]
- 1995 – ¥1.27 billion[511]
- ^Slam Dunk anime DVD and Blu-ray sales in Japan – ¥1,476,261,200[467] ($19 million)
- ^$1.5 billion up until 2001.[512]$1 billion in 2014.[513]$1 billion in 2017.[514]
- ^More than $1 billion in the 1990s.[515] $166,232,281 during 2001–2002.[113]
- ^Sales up until 2015
- ^Beyblade: Fierce Battle grossed $3,216,050.[518]Beyblade: Sol Blaze, the Scorching Hot Invader grossed $5,737,369.[519]
- ^$1.74 billion in 2015. $1.83 billion in 2016.[520]
- ^Kumamon retail sales:
- 2011–2012 – $1.2 billion[522]
- 2013–2014 – ¥124.4 billion[523] ($1,174 million)
- 2015 – ¥100.7 billion[524] ($926 million)
- 2016 – $1.16 billion[525]
- ^Appeared in Yo-kai Watch: The Movie, which grossed $65 million in Japan.[526]
- ^Yo-kai Watch' merchandise sales:
- Up until 2014 – $2 billion[527][528][529]
- Licensed merchandise sales in Japan during 2015–2016 ¥158.266 billion[530][531] ($1,455 million)
- Bandai Namco's net income from Yo-kai Watch merchandise sales during April–December 2017 – ¥3.2 billion[532] ($29 million)
- ^Japan retail sales – 12,016,283 units, average ¥4,662 price – ¥56,022,304,374 ($692,676,463)[533]
- ^¥4,342,400,408 ($39 million) home entertainment media (Blu-ray, DVD, music, manga) sales in Japan during 2015.[234]
- ^See Rurouni Kenshin § Films.
- ^Estimated 839,086 anime DVD and Blu-ray sales in Japan (46 volumes,[538] average 18,241 units per volume),[198] average ¥4,860 price[539] – ¥4,077,957,960 ($51.11 million)
- ^$260 million in 2012.[53]$650 million in 2013.[540]$1 billion in 2014.[541]$1.2 billion in 2015.[542]$456 million merchandise sales in 2016. $660 million in 2017.[32]
- ^My Little Pony box office gross:
- My Little Pony: The Movie (1986) – $6 million[543]
- My Little Pony: Equestria Girls (2013) – $483,752[544]
- My Little Pony: Equestria Girls – Rainbow Rocks (2014) – $347,511[545]
- My Little Pony: Equestria Girls – Friendship Games (2015) – $194,807[546]
- My Little Pony: The Movie (2017) – $60.3 million[547]
- ^See Hunter × Hunter § Films
- ^122,065 units in Japan,[218] average ¥4,104 price[551] – ¥500,954,760 ($6,278,415)
- ^Fate/stay night home entertainment media sales (Blu-ray, DVD, music, novels, manga volumes)[234] in Japan:
- Fate/stay night (2006) DVD sales – 1million units,[552]¥6,685 price[553][554] – ¥6.685 billion ($84 million)
- Fate/Zero (2011–2012) DVD & Blu-ray sales – ¥3,562.5 million[198] ($45 million)
- Fate/kaleid liner Prisma Illya (2013) DVD & Blu-ray sales – ¥266.2 million[198] ($3 million)
- DVD & Blu-ray sales in 2014 – ¥1,738.8 million[198] ($16.41 million)
- Home entertainment media sales in 2015 – ¥4,018,662,349[234] ($36,949,819)
- DVD & Blu-ray sales in 2016 – ¥145.7 million[198] ($1.34 million)
- Home entertainment media sales during 2017–2018 – ¥6,766,475,502[14][555] ($61,277,218)
- ^Fate merchandise sales in Japan between 2006 and 2012 – ¥10.2 billion ($128 million)
- 2006–2007 – ¥3.67 billion[20]
- 2011–2012 – ¥6.53 billion[20]
- ^See Monthly Shōnen Ace § Circulation.
- ^Sales revenue of Monthly Shōnen Ace issues serializing Fate/stay night from February 2006 and December 2012 – ¥2,992,820,618 ($37,508,718)[ib]
- ^$4 billion franchise revenue up until March 2016.[556]
- ^As of November 2011
Dragon Ball Perfect Edition
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Worldwide – $1,282,147,791 (total as of August 8, 2014; including Japanese gross up to August 3, Spain gross up to July 27 and omitting Nigerian gross)
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- Total as of August 3, 2014: $247,650,477
- Total as of August 31, 2014: $249,036,646
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- Total as of July 27, 2014: $21,668,593
- Total as of November 2, 2014: $22,492,845
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- Total as of August 17, 2014: $167,333
- 'Frozen (2013) – International Box Office Results: United Kingdom'. Box Office Mojo. Retrieved January 24, 2015.
- Total as of June 8, 2014: £39,090,985
- Total as of November 30, 2014: £40,960,083 ($1 = £0.63866)
- Total as of December 7, 2014: £41,087,765 ($1 = £0.64136)
- Total as of December 14, 2014: £41,170,608 ($1 = £0.636)
- Total as of November 26, 2017: £42,840,559 ($1 = £0.7497)
- Total as of December 3, 2017: £42,976,318 ($1 = £0.742)
- 'Frozen (2013) – International Box Office Results: Germany'. Box Office Mojo. Retrieved March 30, 2016.
- Total as of March 30, 2014: €35,098,170
- Total as of October 18, 2015: €42,526,744
- nb. the exact euro to dollar conversion rate is unknown for earnings since April 2014, but the euro never fell below parity with the dollar during 2014 and 2015 (as can be verified by comparing the exchange rate on the individual date entries at the provided reference) so an approximate conversion rate of €1:$1 is used here to give a lower-bound.
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Information on the revenues generated by Smallville is available in a series of documents related to the Siegels' intellectual property case against Warner/DC. Available evidence shows that “gross receipts after accounts receivable” by June 30, 2006, were at least $353,696,456.00, but this amount excluded 50 percent of “merchandising revenue earned by the Series and likely only reports 20% on home video sales.” Indeed, another $64.4 million worth of television sales remained uncollected at the time these figures were calculated.
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A year later, Ohio's American Greetings Corp. and Kenner Parker Toys Inc. commissioned Nelvana to produce the animated Care Bears Movie. Earning $34 million in 1985, it became at the time the world's most profitable non-Disney animated movie.
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